Pocket Watch

Model made in Maya 2020, Textures made in Substance Painter, and Rendered using Arnold.

Original, self-designated project designed to learn and implement hard surface modeling and metallic texturing, and a focus on photo-realism in both modeling, texturing, and rendering.

Headphones

Model made in Maya 2020, Textures made in Substance Painter, and Rendered using Arnold.

Original, self-designated project designed to learn and implement hard surface modeling with a mixture of organic and metallic texturing, and a focus on photo-realism in both modeling, texturing, and rendering.

Acoustic Guitar

Model made in Maya 2019, Textures made in Substance Painter, and Rendered using Arnold.

Original, self-designated project designed to learn and implement advanced texture creation, with a focus on photo-realism in both modeling, texturing, and rendering.