Pocket Watch
Model made in Maya 2020, Textures made in Substance Painter, and Rendered using Arnold.
Original, self-designated project designed to learn and implement hard surface modeling and metallic texturing, and a focus on photo-realism in both modeling, texturing, and rendering.
Headphones
Model made in Maya 2020, Textures made in Substance Painter, and Rendered using Arnold.
Original, self-designated project designed to learn and implement hard surface modeling with a mixture of organic and metallic texturing, and a focus on photo-realism in both modeling, texturing, and rendering.
Acoustic Guitar
Model made in Maya 2019, Textures made in Substance Painter, and Rendered using Arnold.
Original, self-designated project designed to learn and implement advanced texture creation, with a focus on photo-realism in both modeling, texturing, and rendering.